![]() Parcels that are worked by priests and bishops offer production bonuses to other nearby parcels. But those armies have to eat, so each parcel that provides an army will have to be balanced by a province that produces food. Being a king, you'll have to have enough armies to protect your kingdom and, hopefully, to expand into neighboring territories. A real-time, simultaneous format adds a bit of pressure here as you switch back and forth between separate battles and maintain control of your kingdom. The other half of the game involves leading your armies on the fields of battle. Directly or indirectly, these vassals provide the resources that you need to run your war machine. ![]() It offers the high-level strategic game where you manage your entire realm- appointing knights, priests, burghers and serfs as the stewards of your various parcels of land. As such, it's best understood as an arcade-like answer to Activision's Medieval Total War.
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